55 classes
Pick something and see how little you remember
Every skill tree here was written from a blank page. Nine starting classes, fourteen second tier classes, and thirty two third tier classes, each branching two ways from its parent.
Status codex
The colours you will see in every skill
Combat here runs on status effects. Durations are short, effects are strong, and most skills read the target before deciding what to do. Each family gets a colour, used everywhere on this site.
-
Bleeding Damage every second, scaled off the applier's Strength and level. Internal Bleeding works the same but scales off Dexterity. Internal Bleeding, Bleeding, Bleed
-
Burning Damage every second, scaled off Intelligence. Severe Burning scales off Vitality instead. Severe Burning, Burning
-
Poison Damage every second, scaled off Agility. Deadly Poison scales off Luck instead. Deadly Poison, Poison
-
Blind Cuts the target's Hit and Flee by a flat 30, and shrinks how much of the screen a player can see. Blinded, Blind
-
Vulnerable Strips 40% of the target's hard and soft defence. No attack bonus, unlike the Provoke you remember. Vulnerable, Breach
-
Frozen Cancels casting and locks the target until it takes damage. Chill slows movement and attack speed, Cold is the follow up during the resist window. Frozen, Freeze, Chill
-
Stun Cancels casting and stops the target acting. Monsters resist for 30 seconds afterwards and take Stagger instead. Staggered, Stunned, Stagger
-
Sleep Cancels casting and stops the target acting until it takes damage. Monsters take Dazed during the resist window. Sleeping, Dazed, Sleep
-
Slow Movement speed down. Atrophy hits attack speed instead, and Slowcast stretches fixed cast time. Immobilized, Immobilize, Slowcast
Come find out what changed
Make an account now, grab the client, and be there when the servers go up.