Third tier

Night Watch

Third tier Base level 100 to 150 Gunslinger line

Night Watch is the alternative advancement option for Gunslingers. Similar to the Rebel, the Night Watch focuses on expanding the original options of the Gunslinger. While perfectly at home with the triple-wielding style of old, they also gain the ability to specialize in a single weapon type of their choosing.

Revolver, Rifle, and Shotgun Specialization are skills that function effectively the same. While active, the weapon skills of their specified type gain benefits to account for their lack of ability to swap weapons, inflicting varied statuses even with a single gun type.

In addition to these enhancements to the original Gunslinger arsenal, the Night Watch gain a new weapon type unique to them: the Grenade Launcher. Like the Rebel's Gatling Gun, the Grenade Launcher occupies a special equipment slot separate from the user's weapon, allowing them to offer their bonuses consistently through any number of weapon swaps, and no matter which Weapon Specialization the user chooses to rely on.

Grenade Launcher skills have a number of unique characteristics. Chief among them is that they all have exceptionally low Cooldowns, their use being primarily limited by their ammo. The specialized grenades used for firing these destructive weapons does not come from shops, however, but from making use of the Night Watch's other weapon skills. Thus, even those members of the Night Watch who wish to focus entirely on using their Grenade Launchers will need to keep firing off a steady stream of other weapon skills to keep their Launchers fed. But once they get that rhythm down, they will be able to unleash exceptional levels of destruction across the battlefield.

Grenade Launchers also share the unique Mastery system of Gatling Guns in that their Weapon Mastery tracks every skill point invested in any Gatling Gun skill. Those members of the Night Watch who choose to focus their efforts on their new Grenade Launchers will find themselves dealing incredible amounts of damage with almost no down time.

Artwork for this class is on the way.

Where it sits

GunslingerNight Watch

Skill list

Skills

Skill names and effects are kept in English because that is how they appear in game.

BleedingBurningVulnerableStunSlowWhat these do
  • Revolver Specialization

    Revolver Skill: The user alters their fighting style to specialize in the use of Revolvers. For the skill's duration, the user's Slow Potency is increased and Revolver skills are enhanced. The status ends if the user changes their equipped weapon. This skill shares a cooldown with Rifle Specialization and Shotgun Specialization.

  • Quick Draw Bonus

    Inflicts Vulnerable and Crimson Marker

  • Rapid Shower Bonus

    Inflicts Internal Bleeding and Crimson Marker

  • Unload Bonus

    Gain (Skill Lv/3) Grenades instead of 1

  • Unload

    Revolver Skill. The user unloads their revolvers into the targeted enemy, dealing significant physical damage and attempting to inflict the Slow Status. If the user is under Revolver Specialization, inflicts the Crimson Marker Status. Otherwise, consumes it to instantly refresh this skill's Cooldown. Using this skill immediately generates one Grenade.

  • Rifle Specialization

    Rifle Skill. The user alters their fighting style to specialize in the use of Rifles. For the skill's duration, the user's Vulnerable Potency is increased and Rifle skills are enhanced. The status ends if the user changes their equipped weapon. This skill shares a cooldown with Revolver Specialization and Shotgun Specialization.

  • Breaking Shot Bonus

    Inflicts Slow and Crimson Marker

  • Snipe Bonus

    Inflicts Internal Bleeding and Crimson Marker

  • Hammer Round Bonus

    Gain (Skill Lv/3) Grenades instead of 1

  • Hammer Round

    Rifle Skill. The user fires a devastating blast from their rifle, dealing heavy damage and attempting to inflict the Vulnerable status to the target and all enemies in the area around them. If not under Rifle Specialization, this skill inflicts Crimson Marker. Otherwise, any target under the Crimson Marker status takes significantly increased damage. Using this skill immediately generates one Grenade.

  • Shotgun Specialization

    Shotgun Skill. The user alters their fighting style to specialize in the use of Shotguns. For the skill's duration, the user's Bleeding damage is increased and Shotgun skills are enhanced. The status ends if the user changes their equipped weapon. This skill shares a cooldown with Revolver Specialization and Rifle Specialization.

  • Scatter Shot Bonus

    Inflicts Vulnerable and Crimson Marker

  • Full Blast Bonus

    Inflicts Slow and Crimson Marker

  • Slug Shot Bonus

    Generates (Skill Lv/3) Grenades instead of 1

  • Slug Shot

    Shotgun Skill. The user fires a heavy slug at the targeted enemy, dealing heavy damage and attempting to inflict the Internal Bleeding status. This skill's damage is treated as Half Bleeding. If the user is not under Shotgun Specialization, inflicts the Crimson Marker status. Otherwise, consumes it to Stun the target. Using this skill immediately generates one Grenade.

  • Crimson Marker

    Passively increases the duration of all Crimson Markers applied by the user.

  • Ammunition Economy

    The user immediately generates a number of Grenades to be used with Grenade Launcher skills. This skill is not counted when calculating Grenade Launcher mastery.

  • Scorched Earth

    Grenade Launcher Skill. The user launches a wave of fire in the designated direction, scorching all enemies in its path. Deals physical damage repeatedly to all enemies in its path that is treated as Burning damage. Any enemies struck have a chance of receiving the Internal Bleeding status. The chance is increased for enemies under the Crimson Marker status.

  • Chain Blast

    Grenade Launcher Skill. The user launches a multi-stage grenade at the target, which detonates three times in a progressively wider radius. Deals three hits of physical damage that is also treated as Burning Damage. Enemies struck have a chance of being inflicted with the Vulnerable status. The chance is increased if the target is under Crimson Marker.

  • Heavy Salvo

    Grenade Launcher Skill. The user launches a salvo of grenades in a wide area, dealing heavy damage to all marked enemies on the screen. Deals heavy physical damage that is treated as Burning Damage to all enemies in a wide area around the user that are under the Crimson Marker Status. Enemies struck have a chance of being inflicted with the Slow Status.

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