Second tier

Knight

Second tier Base level 51 to 99 Swordsman line

Knight is the primary advancement option for the Swordsman class. Like Swordsmen before them, Knights rely on naturally high HP, high defensive stats from their available equipment, and increased potion efficiency to sustain themselves in encounters.

In terms of combat style, they are one of the simplest jobs to play. Whether built to use swords or spears, their skills take advantage of Bleeding and Vulnerable statuses on enemies to amplify their damage, with only a couple skills that work to bolster their defenses.

The Knight skill tree is divided into two quite disparate paths: one geared toward the use of Swords and Two-Handed Swords, the other toward Spears and Two-Handed Spears. Though offensively speaking both one- and two- handed variants of their weapons are permitted, Knights will find themselves gravitating more toward the higher damage option of two-handed weapons, as their few defensive options require a two-handed weapon to be utilized. That said, new Knights will have to be careful , swapping to a new weapon type means losing the advantages of their first job masteries, thus making early levels a bit more challenging if they make the switch too soon.

Knight character art

Where it sits

Skill list

Skills

Grouped the way the tree is grouped. Names, types, targets and the numbers behind every level come from the player wiki, so they match what you see in game.

BleedingVulnerableWhat these do
PhysicalSupportPassive

Sword Skills4 skills

  • Two-Handed Sword MasteryPassiveLv 10

    Increases damage and Hit with 2H swords.

    Mastery for Two-handed swords. Damage and Accuracy with Two-Handed Swords. Two-Handed Swords typically gain bonus Crit Rate as a mastery bonus.

    Level by level
    LevelDamage BonusHit Bonus
    142
    284
    3126
    4168
    52010
    62412
    72814
    83216
    93618
    104020
  • QuickenSupportiveSelfLv 10

    Dramatically increases offensive stats for a shot duration.

    Sword skill. Maximizes the user's Attack Speed and increases their Hit and Crit Rate for five seconds, but blocks the usage of skills while active.

    Learn firstTwo-Handed Sword Mastery Lv1

    Level by level
    LevelCooldownHit BonusCrit Bonus
    157s33
    254s66
    351s99
    448s1212
    545s1515
    642s1818
    739s2121
    836s2424
    933s2727
    1030s3030
  • RendPhysicalEnemyLv 10

    Deals damage and applies Bleed or Vulnerable

    Simple follow-up skill to Slash. Deals additional damage to enemies that are Bleeding or Vulnerable. Inflicts Bleeding if the enemy is already Vulnerable, or Vulnerable if the enemy is already Bleeding.

    Learn firstTwo-Handed Sword Mastery Lv1

    Level by level
    LevelDamageSP Cost
    1260%12
    2270%13
    3280%14
    4290%15
    5300%16
    6310%17
    7320%18
    8330%19
    9340%20
    10350%21
  • Devastating BlowPhysicalEnemyLv 10

    AoE Damage and refreshes Bleeding duration.

    Sword Finisher skill. Strikes all enemies in a small area, dealing additional hits to Bleeding targets and refreshing the duration of their Bleeding effects.

    Learn firstRend Lv3, Quicken Lv3

    Level by level
    LevelDamageSP Cost
    1165% × 215
    2180% × 218
    3195% × 221
    4210% × 224
    5225% × 227
    6240% × 230
    7255% × 233
    8270% × 236
    9285% × 239
    10300% × 242

Spear Skills4 skills

  • Spear MasteryPassiveLv 10

    Increases damage and Hit with spears.

    Mastery for spears. Increases damage and accuracy with spears, both one- and two-handed. Spears typically gain bonus Vulnerable Potency as a mastery bonus.

    Level by level
    LevelDamage BonusHit Bonus
    142
    284
    3126
    4168
    52010
    62412
    72814
    83216
    93618
    104020
  • PiercePhysicalEnemyLv 10

    Defense-piercing attack.

    Spear attack with bonus Defense Pierce. Enemies suffering from Bleeding or Vulnerable statuses take extra hits.

    Learn firstSpear Mastery Lv1

    Level by level
    LevelDamageSP Cost
    1160%8
    2170%9
    3180%10
    4190%11
    5200%12
    6210%13
    7220%14
    8230%15
    9240%16
    10250%17
  • Spear StabPhysicalEnemyLv 10

    Long range stab that applies Vulnerable.

    Targets a distant enemy (4 cells range), then hits all enemies between them and the caster (including the target). Has a chance to inflict the Vulnerable status, and deals additional damage to targets that are already Vulnerable.

    Learn firstSpear Mastery Lv1

    Level by level
    LevelDamageVulnerable ChanceVulnerable Damage BonusSP Cost
    1215%55%15%8
    2230%60%30%9
    3245%65%45%10
    4260%70%60%11
    5275%75%75%12
    6290%80%90%13
    7305%85%105%14
    8320%90%120%15
    9335%95%135%16
    10350%100%150%17
  • Brandish SpearPhysicalEnemyLv 10

    AoE Damage and refreshes Vulnerable duration.

    Performs a large AoE in front of the user, dealing heavy damage. Vulnerable targets have their Vulnerable duration refreshed and take additional damage.

    Learn firstPierce Lv3, Spear Stab Lv3

    Level by level
    LevelDamageVulnerable Damage BonusSP Cost
    1330%40%15
    2360%80%18
    3390%120%21
    4420%160%24
    5450%200%27
    6480%240%30
    7510%280%33
    8540%320%36
    9570%360%39
    10600%400%42

2H Weapon Skills2 skills

  • Armor MasteryPassiveLv 10

    Passively increases defense while not wearing a shield.

    Improves the physical defenses of the user when not wearing a shield.

    Level by level
    LevelDefense Bonus
    12%
    24%
    36%
    48%
    510%
    612%
    714%
    816%
    918%
    1020%
  • DeflectSupportiveSelfLv 10

    Blocks all physical attacks for a short duration.

    The user takes a defensive stance, blocking all physical attacks for a short duration. Requires a Two-Handed Sword or Two-Handed Spear.

    Level by level
    LevelCooldown
    157s
    254s
    351s
    448s
    545s
    642s
    739s
    836s
    933s
    1030s

From the players

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