Third tier
Lord Knight
Lord Knight is the primary advancement option for Knights. It continues the original path of the knight, tight, rotation based skill patterns, and expands it, adding new skills that can serve as replacements for old skills to enhance the Knight level rotations, or that can slot in happily beside them adding a second full rotation to the menu, filling much of the downtime Knights experienced in their combat with new skills.
On top of the usual split between Sword and Spear skills, Lord Knights gain another branching path to choose in two new Stances. The first, Vanguard Stance, is tuned towards Lord Knights who wish to dive deep into enemy lines and tear them apart personally, enhancing the user's offensive capabilities. Alternatively, they have the option of picking Warden Stance, a defensive stance that increases their resistance to all damage and grants control effects to most of their skills.
Sword skills reinvest heavily into the Bleeding status, though they are less interested in dealing damage through the Bleeding status itself. Instead, they gain a number of skills that have enhanced damage and effects based on the user's bonuses to Bleeding damage, and based on whether the target is Bleeding or not. Their ultimate skill, Execute, does a massive burst of damage based on the strength of the Bleeding Status that the target is suffering from.
Spear skills put Bleeding on the back burner and focus on Vulnerable, capitalizing on its ability to strip enemies of almost all defenses right out of the box by gaining further bonuses based on the user's bonuses to Vulnerable Potency. They culminate in the ultimate skill Gatling Pierce, which does tremendous damage across a large area to enemies suffering from Vulnerable.
Skill list
Skills
Grouped the way the tree is grouped. Names, types, targets and the numbers behind every level come from the player wiki, so they match what you see in game.
Stances2 skills
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Vanguard StanceStanceSelfLv 5
Offensive stance: adds Hit and Agility scaling to all skills.
The user shifts into an offensive stance, optimizing their ability to deal damage. Increases the user's Hit Rate and adds Agility scaling to all Lord Knight skills. Requires a Two-Handed Weapon.
Level by level
Level Hit Bonus 1 5 2 10 3 15 4 20 5 25 -
Warden StanceStanceSelfLv 5
Defensive stance: adds damage reduction and Vitality scaling to all skills.
The user shifts into a defensive stance, maximizing their survivability. Increases the user's resistance to all damage and adds Vitality scaling to all Lord Knight skills.
Level by level
Level Damage Reduction 1 3% 2 6% 3 9% 4 12% 5 15%
General Skills2 skills
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Sonic WavePhysicalEnemyLv 10
Ranged shockwave with weapon- and stance-based status effects.
The user swings their weapon violently, creating a shock wave that strikes a distant enemy. Inflicts Bleeding if the user has a Two-Handed Sword equipped, or Vulnerable if the user has a Two-Handed Spear equipped. Grants the user increased Movement Speed during Vanguard Stance, or inflicts Slow during Warden Stance.
Works withVanguard StanceWarden Stance
Level by level
Level Damage Status Chance SP Cost 1 320% 55% 22 2 340% 60% 24 3 360% 65% 26 4 380% 70% 28 5 400% 75% 30 6 420% 80% 32 7 440% 85% 34 8 460% 90% 36 9 480% 95% 38 10 500% 100% 40 -
Shattering StrikePhysicalEnemyLv 10
Gap-closing strike with weapon- and stance-based effects.
The user dashes toward a distant enemy, delivering a precision blow with remarkable speed. If the user is wielding a Two-Handed Sword, the damage is treated as Bleeding damage. If the user is wielding a Two-Handed Spear, the damage is increased by Vulnerable Potency. During Vanguard Stance, the skill also inflicts Bleeding. During Warden Stance, it also inflicts Vulnerable.
Works withVanguard StanceWarden Stance
Level by level
Level Damage Status Chance SP Cost 1 320% 55% 22 2 340% 60% 24 3 360% 65% 26 4 380% 70% 28 5 400% 75% 30 6 420% 80% 32 7 440% 85% 34 8 460% 90% 36 9 480% 95% 38 10 500% 100% 40
Sword Skills3 skills
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FlourishPhysicalSelfLv 10
AoE slash that always inflicts Bleeding.
The user swings their weapon in a wide arc, tearing apart all enemies in the area. Any enemies struck receive the Bleeding Status. This skill gains Luck Scaling, plus scaling based on the active Stance. During Vanguard Stance, the damage is treated as Bleeding Damage. During Warden Stance, the Bleeding Status inflicted by this skill has doubled duration.
Works withVanguard StanceWarden Stance
Level by level
Level Damage SP Cost 1 215% 17 2 230% 19 3 245% 21 4 260% 23 5 275% 25 6 290% 27 7 305% 29 8 320% 31 9 335% 33 10 350% 35 -
Storm SlashPhysicalEnemyLv 10
Single-target flurry with bonus damage against Bleeding enemies.
The user delivers a flurry of wild slashes, dealing devastating damage to a single foe. This skill deals additional damage to Bleeding enemies, and scales with Luck and the user's Stance. Its cooldown is halved during Vanguard Stance, and grants the user the Endure status during Warden Stance.
Works withVanguard StanceWarden Stance
Level by level
Level Damage SP Cost 1 320% 22 2 340% 24 3 360% 26 4 380% 28 5 400% 30 6 420% 32 7 440% 34 8 460% 36 9 480% 38 10 500% 40 -
ExecutePhysicalEnemyLv 10
Consumes the target's Bleeding for a massive damage burst.
Deals a final, fatal blow to the targeted enemy, consuming their Bleeding to deal a massive burst of damage. If the target is Bleeding, it ends and they take additional damage based on the strength of the Bleeding Status they had. If used during Vanguard Stance, Knight-level Sword skills have their cooldowns refreshed. If used during Warden Stance, it additionally stuns the target.
Works withVanguard StanceWarden Stance
Learn firstFlourish Lv5, Storm Slash Lv5
Level by level
Level Damage SP Cost 1 550% 48 2 600% 51 3 650% 54 4 700% 57 5 750% 60 6 800% 63 7 850% 66 8 900% 69 9 950% 72 10 1000% 75
Spear Skills3 skills
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Phantom ThrustPhysicalEnemyLv 10
Ranged jab that inflicts Vulnerable.
Strikes a distant enemy with the user's spear, throwing them off balance and attempting to leave them Vulnerable. The skill's damage scales with the user's Dexterity, as well as the scaling granted by their Stance. Its damage is enhanced by the user's Vulnerable Potency if used during Vanguard Stance, and pulls the enemy to the user if used during Warden Stance.
Works withVanguard StanceWarden Stance
Level by level
Level Damage Vulnerable Chance SP Cost 1 215% 55% 17 2 230% 60% 19 3 245% 65% 21 4 260% 70% 23 5 275% 75% 25 6 290% 80% 27 7 305% 85% 29 8 320% 90% 31 9 335% 95% 33 10 350% 100% 35 -
Clashing SpiralPhysicalEnemyLv 10
Piercing strike scaling with Vulnerable Potency.
The user drives their spear into the target while spinning it, dealing exceptional damage to their person and their armor. Deals additional damage based on the user's Vulnerable Potency, and scales with the user's Dexterity and their Stance scaling.
During Vanguard Stance, its cooldown is halved, and during Warden Stance, it deals additional damage based on the user's current HP.
Works withVanguard StanceWarden Stance
Level by level
Level Damage SP Cost 1 320% 27 2 340% 29 3 360% 31 4 380% 33 5 400% 35 6 420% 37 7 440% 39 8 460% 41 9 480% 43 10 500% 45 -
Gatling PiercePhysicalEnemyLv 10
AoE stab flurry with heavy bonus damage against Vulnerable enemies.
The user delivers a rapid flurry of stabs with their spear, dealing exceptional damage to the target and all enemies in the area around them. Targets suffering from the Vulnerable Status take additional damage. During Vanguard Stance, this skill refreshes the cooldowns of all Knight-level Spear skills. During Warden Stance, all enemies affected are also stunned.
Works withVanguard StanceWarden Stance
Learn firstPhantom Thrust Lv5, Clashing Spiral Lv5
Level by level
Level Damage SP Cost 1 550% 48 2 600% 51 3 650% 54 4 700% 57 5 750% 60 6 800% 63 7 850% 66 8 900% 69 9 950% 72 10 1000% 75
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