Third tier

Clown/Gypsy

Third tier Base level 100 to 150 Archer line

Clown and Gypsy are the primary advancement option for Bards and Dancers. Unlike most third jobs, where the primary advancement option sticks close in theme and function to the original job, Clown and Gypsy both diverge quite significantly from the playstyle of Bard and Dancer. Content to rely on the supportive abilities of their 2nd job songs and dances, they turn their third job skill points towards more direct and focused intervention on the battlefield.

The first branch of skills for these classes will be more familiar to their 2nd job counterparts. Voluminous Volley and Ravaging Rainstorm provide a way to convert the user's Rhythm Level into physical damage, while Rhythmic Retort and Crushing Concerto do the same for magic damage.

The second branch of skills for these performers can itself be divided into two branches. These are the Tarot Card skills, divided evenly between supportive and offensive abilities.

The supportive Tarot Cards give the performer a variety of ways to enhance their allies. The Magician and Strength serve to increase their party members' magical and physical damage respectively. The High Priestess provides emergency healing, while the Lovers protects them from status effects. Finally, the ultimate culmination of this tree is the Wheel of Fortune, which consumes the user's Rhythm to reduce all of their currently active skill cooldowns.

Standing opposed to these are the offensive Tarot Cards. The Fool and the Hanged Man provide disruptive effects to halt the enemy's movement and skill use, while the Tower and the Devil inflict direct damage and status effects. These offensive skills are crowned by Death, which inflicts damage based on the user's Max HP that pierces all defenses for an exceptional burst of damage when needed most.

Unlike their previous classes, Clown and Gypsy gain access to an identical skill tree. Their only difference is the skills they inherit from their second job.

Clown
Clown
Gypsy
Gypsy

Where it sits

ArcherBard and DancerClown/Gypsy

Skill list

Skills

Grouped the way the tree is grouped. Names, types, targets and the numbers behind every level come from the player wiki, so they match what you see in game.

This class runs onRhythm
BleedingBurningPoisonStunSlowWhat these do
PhysicalMagicSupport

Rhythm Skills4 skills

  • Voluminous VolleyPhysicalEnemyLv 10

    Multi-hit volley scaling with Rhythm.

    The user fires a volley of arrows at a distant target, hitting a number of times based on their Rhythm level for physical damage. If the user's Rhythm is at 0, the skill will miss.

    Level by level
    LevelDamage (per hit)SP Cost
    180%22
    285%24
    390%26
    495%28
    5100%30
    6105%32
    7110%34
    8115%36
    9120%38
    10125%40
  • Ravaging RainstormPhysicalGroundLv 10

    Consumes Rhythm to accelerate an arrow storm.

    The user fires a volley of enchanted arrows to rain on a distant area, inflicting physical damage repeatedly to all targets within over time. The interval between hits is reduced by the user's Rhythm level, which is consumed on cast.

    Learn firstVoluminous Volley Lv5

    Level by level
    LevelDamage (per hit)SP Cost
    155%75
    260%80
    365%85
    470%90
    575%95
    680%100
    785%105
    890%110
    995%115
    10100%120
  • Rhythmic RetortMagicalEnemyLv 10

    Magic pulse that tunes the user's Rhythm toward three.

    The user fires a bolt of sound at a distance target, inflicting magic damage while altering their own Rhythm level. If the user's Rhythm level is below 3, it is increased by 1. If it's above 3, it is decreased by 1. If the user's rhythm level is exactly three, its duration is increased by 5 seconds.

    Level by level
    LevelDamageSP Cost
    1420%22
    2440%24
    3460%26
    4480%28
    5500%30
    6520%32
    7540%34
    8560%36
    9580%38
    10600%40
  • Crushing ConcertoMagicalGroundLv 10

    Consumes Rhythm for a multi-hit sound wave.

    Creates a powerful burst of sound, dealing devastating magical damage to all enemies in a small area. The amount of damage is based on the user's Rhythm level, which is consumed. If the user's Rhythm is 0, this skill will miss.

    Learn firstRhythmic Retort Lv5

    Level by level
    LevelDamage (per hit)SP Cost
    1125%75
    2150%80
    3175%85
    4200%90
    5225%95
    6250%100
    7275%105
    8300%110
    9325%115
    10350%120

Supportive Tarot Cards5 skills

  • Tarot Card: The MagicianSupportAllyLv 5

    Adds flat MATK% to an ally's magic skills.

    Bestows the blessing of the Magician on the targeted ally, increasing all damage dealt by their magical attacks for a short time. The duration of the buff is based on the Rhythm level of the user when it was applied.

    Level by level
    LevelMatk Bonus
    150% Matk
    2100% Matk
    3150% Matk
    4200% Matk
    5250% Matk
  • Tarot Card: StrengthSupportAllyLv 5

    Adds flat ATK% to an ally's physical skills.

    Bestows the blessing of Strength on the targeted ally, increasing all damage dealt by their Physical attacks for a short time. The duration of the buff is based on the Rhythm level of the user when it was applied.

    Level by level
    LevelAtk Bonus
    150% Atk
    2100% Atk
    3150% Atk
    4200% Atk
    5250% Atk
  • Tarot Card: The High PriestessSupportAllyLv 5

    Auto-heals an ally the next few times they take damage.

    Bestows the blessing of the High Priestess on the targeted ally, causing them to heal a small amount of life the next few times they would take damage. The amount healed is based on the user's Rhythm Level when the buff was applied.

    Level by level
    LevelNumber of Hits Healed
    11
    21
    32
    42
    53
  • Tarot Card: The LoversSupportAllyLv 5

    Cleanses statuses and grants temporary immunity.

    Bestows the blessing of the Lovers on the targeted ally, curing them of numerous negative Statuses and shielding them from those statuses for a short time. The duration of the protective effect is based on the user's Rhythm Level when the buff was applied.

    Level by level
    LevelCooldown
    127s
    224s
    321s
    418s
    515s
  • Tarot Card: Wheel of FortuneSupportSelfLv 10

    Consumes Rhythm to reduce all of the user's active cooldowns.

    Bestows the blessing of the Wheel of Fortune on the user. Consumes the user's Rhythm Level to reduce all currently active skill cooldowns by a large amount. This skill only affects the caster, it cannot be used on other allies.

    Learn firstTarot Card: The Magician Lv5, Tarot Card: Strength Lv5, Tarot Card: The High Priestess Lv5, Tarot Card: The Lovers Lv5

    Level by level
    LevelCooldown
    1114s
    2108s
    3102s
    496s
    590s
    684s
    778s
    872s
    966s
    1060s

Offensive Tarot Cards5 skills

  • Tarot Card: The FoolOffensiveEnemyLv 5

    Curses an enemy's skills with a chance to fail.

    Bestows the curse of the Fool on the targeted enemy. For a short duration, skills cast by that enemy have a chance to fail. The failure chance is based on the user's Rhythm Level when the debuff was applied. The debuff will persist until either a skill fails, or the max duration is reached.

    Level by level
    LevelDuration
    13s
    26s
    39s
    412s
    515s
  • Tarot Card: The Hanged ManOffensiveEnemyLv 5

    Rhythm-scaled disable: Slow, Immobilize, or Stun.

    Bestows the curse of the Hanged Man on the targeted enemy, inflicting various disabling statuses based on the user's Rhythm Level.

    1~2: Slow

    3~4: Immobilize

    5: Stun

    Level by level
    LevelCooldown
    127s
    224s
    321s
    418s
    515s
  • Tarot Card: The TowerOffensiveEnemyLv 5

    Multi-hit arrow-property burst scaling with Rhythm.

    Inflicts Hybrid damage on the targeted enemy based on the user's Rhythm Level. The damage takes the property of the user's equipped arrow. If the user's Rhythm Level is zero, this skill will miss.

    Level by level
    LevelDamage (per hit)
    170%
    290%
    3110%
    4130%
    5150%
  • Tarot Card: The DevilOffensiveEnemyLv 5

    Delayed explosion with Rhythm-scaled severe statuses.

    Bestows the curse of the Devil on the targeted enemy. After a short delay, the target explodes, dealing hybrid damage and inflicting various status effects to all enemies in the area based on the user's Rhythm Level at the time the debuff was applied.

    1~2: Severe Burning

    3~4: Deadly Poison

    5: Internal Bleeding

    Level by level
    LevelDamage
    1275%
    2300%
    3325%
    4350%
    5375%
  • Tarot Card: DeathOffensiveEnemyLv 10

    Max-HP-based burst that pierces all defenses.

    Consumes the user's Rhythm level to inflict direct damage on a single target proportional to the user's Max HP. The damage dealt by this skill is neither physical nor magical. The HP to Damage ratio of this skill is determined by the user's Rhythm Level.

    Learn firstTarot Card: The Fool Lv5, Tarot Card: The Hanged Man Lv5, Tarot Card: The Tower Lv5, Tarot Card: The Devil Lv5

    Level by level
    LevelCooldown
    1114s
    2108s
    3102s
    496s
    590s
    684s
    778s
    872s
    966s
    1060s

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