Second tier
Knight
Knight is the primary advancement option for the Swordsman class. Like Swordsmen before them, Knights rely on naturally high HP, high defensive stats from their available equipment, and increased potion efficiency to sustain themselves in encounters.
In terms of combat style, they are one of the simplest jobs to play. Whether built to use swords or spears, their skills take advantage of Bleeding and Vulnerable statuses on enemies to amplify their damage, with only a couple skills that work to bolster their defenses.
The Knight skill tree is divided into two quite disparate paths: one geared toward the use of Swords and Two-Handed Swords, the other toward Spears and Two-Handed Spears. Though offensively speaking both one- and two- handed variants of their weapons are permitted, Knights will find themselves gravitating more toward the higher damage option of two-handed weapons, as their few defensive options require a two-handed weapon to be utilized. That said, new Knights will have to be careful , swapping to a new weapon type means losing the advantages of their first job masteries, thus making early levels a bit more challenging if they make the switch too soon.
Where it sits
Skill list
Skills
Grouped the way the tree is grouped. Names, types, targets and the numbers behind every level come from the player wiki, so they match what you see in game.
Sword Skills4 skills
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Two-Handed Sword MasteryPassiveLv 10
Increases damage and Hit with 2H swords.
Mastery for Two-handed swords. Damage and Accuracy with Two-Handed Swords. Two-Handed Swords typically gain bonus Crit Rate as a mastery bonus.
Level by level
Level Damage Bonus Hit Bonus 1 4 2 2 8 4 3 12 6 4 16 8 5 20 10 6 24 12 7 28 14 8 32 16 9 36 18 10 40 20 -
QuickenSupportiveSelfLv 10
Dramatically increases offensive stats for a shot duration.
Sword skill. Maximizes the user's Attack Speed and increases their Hit and Crit Rate for five seconds, but blocks the usage of skills while active.
Learn firstTwo-Handed Sword Mastery Lv1
Level by level
Level Cooldown Hit Bonus Crit Bonus 1 57s 3 3 2 54s 6 6 3 51s 9 9 4 48s 12 12 5 45s 15 15 6 42s 18 18 7 39s 21 21 8 36s 24 24 9 33s 27 27 10 30s 30 30 -
RendPhysicalEnemyLv 10
Deals damage and applies Bleed or Vulnerable
Simple follow-up skill to Slash. Deals additional damage to enemies that are Bleeding or Vulnerable. Inflicts Bleeding if the enemy is already Vulnerable, or Vulnerable if the enemy is already Bleeding.
Learn firstTwo-Handed Sword Mastery Lv1
Level by level
Level Damage SP Cost 1 260% 12 2 270% 13 3 280% 14 4 290% 15 5 300% 16 6 310% 17 7 320% 18 8 330% 19 9 340% 20 10 350% 21 -
Devastating BlowPhysicalEnemyLv 10
AoE Damage and refreshes Bleeding duration.
Sword Finisher skill. Strikes all enemies in a small area, dealing additional hits to Bleeding targets and refreshing the duration of their Bleeding effects.
Learn firstRend Lv3, Quicken Lv3
Level by level
Level Damage SP Cost 1 165% × 2 15 2 180% × 2 18 3 195% × 2 21 4 210% × 2 24 5 225% × 2 27 6 240% × 2 30 7 255% × 2 33 8 270% × 2 36 9 285% × 2 39 10 300% × 2 42
Spear Skills4 skills
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Spear MasteryPassiveLv 10
Increases damage and Hit with spears.
Mastery for spears. Increases damage and accuracy with spears, both one- and two-handed. Spears typically gain bonus Vulnerable Potency as a mastery bonus.
Level by level
Level Damage Bonus Hit Bonus 1 4 2 2 8 4 3 12 6 4 16 8 5 20 10 6 24 12 7 28 14 8 32 16 9 36 18 10 40 20 -
PiercePhysicalEnemyLv 10
Defense-piercing attack.
Spear attack with bonus Defense Pierce. Enemies suffering from Bleeding or Vulnerable statuses take extra hits.
Learn firstSpear Mastery Lv1
Level by level
Level Damage SP Cost 1 160% 8 2 170% 9 3 180% 10 4 190% 11 5 200% 12 6 210% 13 7 220% 14 8 230% 15 9 240% 16 10 250% 17 -
Spear StabPhysicalEnemyLv 10
Long range stab that applies Vulnerable.
Targets a distant enemy (4 cells range), then hits all enemies between them and the caster (including the target). Has a chance to inflict the Vulnerable status, and deals additional damage to targets that are already Vulnerable.
Learn firstSpear Mastery Lv1
Level by level
Level Damage Vulnerable Chance Vulnerable Damage Bonus SP Cost 1 215% 55% 15% 8 2 230% 60% 30% 9 3 245% 65% 45% 10 4 260% 70% 60% 11 5 275% 75% 75% 12 6 290% 80% 90% 13 7 305% 85% 105% 14 8 320% 90% 120% 15 9 335% 95% 135% 16 10 350% 100% 150% 17 -
Brandish SpearPhysicalEnemyLv 10
AoE Damage and refreshes Vulnerable duration.
Performs a large AoE in front of the user, dealing heavy damage. Vulnerable targets have their Vulnerable duration refreshed and take additional damage.
Learn firstPierce Lv3, Spear Stab Lv3
Level by level
Level Damage Vulnerable Damage Bonus SP Cost 1 330% 40% 15 2 360% 80% 18 3 390% 120% 21 4 420% 160% 24 5 450% 200% 27 6 480% 240% 30 7 510% 280% 33 8 540% 320% 36 9 570% 360% 39 10 600% 400% 42
2H Weapon Skills2 skills
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Armor MasteryPassiveLv 10
Passively increases defense while not wearing a shield.
Improves the physical defenses of the user when not wearing a shield.
Level by level
Level Defense Bonus 1 2% 2 4% 3 6% 4 8% 5 10% 6 12% 7 14% 8 16% 9 18% 10 20% -
DeflectSupportiveSelfLv 10
Blocks all physical attacks for a short duration.
The user takes a defensive stance, blocking all physical attacks for a short duration. Requires a Two-Handed Sword or Two-Handed Spear.
Level by level
Level Cooldown 1 57s 2 54s 3 51s 4 48s 5 45s 6 42s 7 39s 8 36s 9 33s 10 30s
From the players
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