Third tier

Soul Reaper

Third tier Base level 100 to 150 Taekwon line

Soul Reaper is the primary advancement option for Soul Linkers. Leveraging their mastery over spirits of the dead, the Soul Reaper turns their studies to mastering the wicked and evil spirits that torment the world, turning their malice into a powerful weapon.

Calling on these evil spirits does not come without cost, however. Once their power has been exercised, they persist around the caster, constantly draining them of life. Thus enters the second half of the Soul Reaper's arsenal, skills used to expel these evil spirits, using that expulsion to gain even further advantage on the battlefield.

Though Soul Reapers maintain the infinite flexibility of the Soul Linkers they descended from, this balance of generating and consuming evil spirits often becomes the bulk of their kit, many Soul Reapers choosing to use their Soul slots for supportive and utility abilities rather than direct combat skills. Even so, with some clever planning, a Soul Reaper can still make just as effective use of those powerful Souls as their Soul Ascetic cousins.

With access to a powerful suite of physical, magical, and support skills, together with the limitless possibilities of their Soul options, it is all but impossible for an enemy to predict what any given Soul Reaper might bring to the battlefield, and similarly difficult for any Soul Reaper to find a situation that their endlessly adaptable set of abilities struggles to overcome.

Soul Reaper character art

Where it sits

TaekwonSoul LinkerSoul Reaper

Skill list

Skills

Grouped the way the tree is grouped. Names, types, targets and the numbers behind every level come from the player wiki, so they match what you see in game.

BlindVulnerableBreachSlowWhat these do
PhysicalMagicSummonPassive

Mechanics

  • Evil Spirit MasteryInformational

    Explains the Spirit mechanic: generation, the 10-Spirit cap, and the Max HP upkeep cost.

    Many Soul Reaper skills call on the power of evil spirits to exert power on their enemies. These evil spirits linger in the air around the Soul Reaper after the skill has been cast, causing all future abilities used by the Soul Reaper, even non-Soul Reaper skills, to consume HP in addition to their ordinary costs. These Souls last for ten minutes or until otherwise consumed.

Spirit Skills3 skills

  • Spiteful SpiritMagicalEnemyLv 10

    Single-target Ghost magic that inflicts Breach; generates 1 Spirit.

    The user conjures an evil spirit to attack the targeted enemy, dealing Ghost Property magic damage and attempting to inflict the Breach status. Casting this skill generates one Soul.

    Level by level
    LevelDamageBreach ChanceSP Cost
    1530%55%55
    2560%60%60
    3590%65%65
    4620%70%70
    5650%75%75
    6680%80%80
    7710%85%85
    8740%90%90
    9770%95%95
    10800%100%100
  • Tormented SpiritMagicalEnemyLv 10

    Ghost magic AoE that inflicts Slow; generates 3 Spirits.

    The user calls a tormented spirit to haunt the targeted enemy, dealing Ghost Property Magic Damage to them and all enemies in an area around them. All enemies affected have a chance of receiving the Slow Status. Generates 3 Souls on use.

    Learn firstSpiteful Spirit Lv3

    Level by level
    LevelDamageSlow ChanceSP Cost
    1730%55%80
    2760%60%85
    3790%65%90
    4820%70%95
    5850%75%100
    6880%80%105
    7910%85%110
    8940%90%115
    9970%95%120
    101000%100%125
  • Doomed SpiritMagicalSelfLv 10

    Huge Ghost magic blast; stronger against debuffed enemies; generates 6 Spirits.

    The user conjures a doomed spirit to wreak havoc across the battlefield, dealing Ghost Property Magic Damage in a huge area around them. This skill deals increased damage to Slow and Breached enemies. Generates 6 Souls on use.

    Learn firstTormented Spirit Lv5

    Level by level
    LevelDamageSP Cost
    11100%110
    21200%120
    31300%130
    41400%140
    51500%150
    61600%160
    71700%170
    81800%180
    91900%190
    102000%200

Shade Skills3 skills

  • Spiteful ShadePhysicalEnemyLv 10

    Single-target Ghost strike that inflicts Vulnerable; generates 1 Spirit.

    The user conjures a spiteful shade to attack the targeted enemy, dealing Ghost Property Physical Damage and attempting to inflict the Vulnerable Status. Generates 1 Soul on use.

    Level by level
    LevelDamageVulnerable ChanceSP Cost
    1265%55%33
    2280%60%36
    3295%65%39
    4310%70%42
    5325%75%45
    6340%80%48
    7355%85%51
    8370%90%54
    9385%95%57
    10400%100%60
  • Tormented ShadePhysicalEnemyLv 10

    Ghost strike AoE that inflicts Blind; generates 3 Spirits.

    The user summons a tormented shade to assault the targeted enemy, dealing Ghost Property Physical Damage and attempting to inflict the Blind Status to them and all enemies in the area. Generates 3 Souls on use.

    Learn firstSpiteful Shade Lv3

    Level by level
    LevelDamageBlind ChanceSP Cost
    1365%55%35
    2380%60%40
    3395%65%45
    4410%70%50
    5425%75%55
    6440%80%60
    7455%85%65
    8470%90%70
    9485%95%75
    10500%100%80
  • Doomed ShadePhysical RangedSelfLv 10

    Massive Ghost AoE; stronger against debuffed enemies; generates 6 Spirits.

    The user conjures a doomed shade to wreak havoc across the battlefield, dealing Ghost Property Physical Damage to all enemies nearby. This skill deals increased damage to enemies suffering from Vulnerable and Blind. Generates 6 Souls on use.

    Learn firstTormented Shade Lv5

    Level by level
    LevelDamageSP Cost
    1525%55
    2550%60
    3575%65
    4600%70
    5625%75
    6650%80
    7675%85
    8700%90
    9725%95
    10750%100

Soul Skills4 skills

  • Soul EaterSpiritSelfLv 10

    Consumes all Spirits for an Atk/Matk buff.

    The user draws the power of the evil spirits around them into themselves, using their malice to empower their own attacks. Consumes all of the user's active Souls to gain a short bonus to Attack and Magic Attack. The strength of the bonus is based on the number of Souls consumed.

    Level by level
    LevelDuration
    16s
    212s
    318s
    424s
    530s
    636s
    742s
    848s
    954s
    1060s
  • Soul SacrificeSpiritAllyLv 10

    Consumes all Spirits to heal an ally.

    The user draws on the power of the evil spirits around them, transforming them into healing power to sustain themselves in combat. Consumes all of the user's active Souls to recover HP for the targeted ally. The strength of the heal increases with the number of souls consumed. The base healing amount scales with the user's Intelligence.

    Level by level
    LevelSP Cost
    155
    260
    365
    470
    575
    680
    785
    890
    995
    10100
  • Soul DivisionSpiritSelfLv 10

    Consumes all Spirits to grant the party a Barrier.

    The user draws on the power of the evil spirits around them, dividing their power among all nearby allies to protect them from harm. Consumes all of the user's active Souls to grant a Barrier to all party members. The strength of the barrier increases with the number of Souls consumed, and scales with the user's Strength.

    Level by level
    LevelSP Cost
    155
    260
    365
    470
    575
    680
    785
    890
    995
    10100
  • Soul BindingSpiritSelfLv 10

    Consumes all Spirits to reduce the user's active cooldowns.

    The user draws on the power of the evil spirits around them, feeding off of their power to empower their own abilities. Consumes all of the user's active Souls to reduce the active Cooldowns of all of the user's skills. Each Soul consumed reduces the Cooldowns further. Skills and equipment that reduce active Cooldowns never affect this skill.

    Level by level
    LevelSP CostCooldown
    15557s
    26054s
    36551s
    47048s
    57545s
    68042s
    78539s
    89036s
    99533s
    1010030s

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