Second tier

Crusader

Second tier Base level 51 to 99 Swordsman line

Crusader is the alternative advancement option for the Swordsman class, marrying the inherent defense and damage mitigation strategies of the Swordsman with the holy magic of the Acolyte.

While there are two general build options, they are not as strictly divided as the Knight's are. Spear builds branch out of Swordsman's Slash, compounding the Bleed status with an additional Blind status from Brilliant Strike. Holy Cross takes advantage of both, inflicting devastating damage if the enemy is Bleeding and Blinded at the same time. Spear Flurry creates an exceptional damage window for burst, instantly refreshing the Cooldowns of all of the Crusader's Spear skills.

The Shield Build sacrifices this exceptional burst potential for a balanced approach to damage and survivability. Faith, the stand-in for Shield Mastery, increases the user's physical and magical defenses. Shield Slam is the core damage skill, supplemented by Shield Boomerang to strike at enemies before they enter melee range. Both skills receive a large damage bonus from the target being Vulnerable, while Boomerang also helps to reapply the status.

The class's two "ultimate" skills mirror each other in function. Restoration is a ground based spell that heals the user and their allies over time. Grand Cross takes the opposite approach, sacrificing the Crusader's HP to deal massive damage in an area around them, while also applying the Blind and Vulnerable statuses in case any follow-up is necessary. Neither skill requires any investment in Int or Magic Attack for optimal performance, allowing the Crusader to focus on building toward stats that will be more impactful in general use.

Crusader character art

Where it sits

Skill list

Skills

Skill names and effects are kept in English because that is how they appear in game.

BleedingBlindVulnerableWhat these do
  • Spear Mastery

    Passive. Mastery for One-Handed and Two-Handed spears. Increases damage and accuracy with spears. Spears typically gain additional Vulnerable Potency as a mastery bonus.

  • Brilliant Strike

    A plain damage skill that has a high chance to inflict the Blind status. Not element locked.

  • Holy Cross

    Deals two consecutive hits of Holy property physical damage. Bleeding and Blinded enemies take significantly increased damage.

  • Spear Flurry

    Increases the user's attack speed for a short duration. Also refreshes the cooldowns of Slash, Brilliant Strike, and Holy Cross when activated.

  • Faith

    Passive. Increases the user's Max HP, while also boosting their Defense and Magic Defense if a shield is equipped.

  • Shield Boomerang

    Ranged attack with a chance to inflict the Vulnerable status. Deals additional damage to enemies that are already Vulnerable. Damage is unaffected by shield weight.

  • Shield Slam

    Delivers a crushing blow to a nearby enemy. Vulnerable enemies take increased damage. Damage is unaffected by shield weight.

  • Guard

    Enters a defensive stance, blocking all physical damage for a short duration. Requires a shield.

  • Restoration

    Enchants the ground beneath the user's feet with holy energy, restoring life to allies over time. The healing amount is based on skill level, and scales up with the target's Max HP.

  • Grand Cross

    Deals Holy property PHYSICAL damage to all enemies in an area around the user. Each hit has a chance to inflict the Blind and Vulnerable statuses. Gains no benefit from Int or Magic Attack.

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