First tier

Archer

First tier Base level 1 to 50 Archer line

The Archer fills both a damage and offensive support role. With extended range from their bows, they are able to engage enemies from a safe distance and put out steady damage without needing to worry about taking much damage themselves. They have tools both to slow enemies down and speed up their party members, allowing them to mitigate a great amount of damage for all members of the party.

However, not all enemies are so willing to be kited. Those with ranged skills often prove quite dangerous to Archers, as they have a limited HP pool and no defensive options outside of their mobility. Even when Archers can inflict their damage safely from afar, they often are quite slow to take down enemies, as their standard auto-attacks can't compare to the damage output of other classes' skills, while their own SP is often reserved for keeping enemies at bay rather than dealing damage to them.

The Archer has one key status effect: Slow. Slow, very simply, significantly reduces the movement speed of the victim. Since Archers can apply it at range, it's ideal for keeping enemies away from both themselves and their friends, especially in conjunction with Archer's knockback skills.

Archer character art

Where it sits

Skill list

Skills

Grouped the way the tree is grouped. Names, types, targets and the numbers behind every level come from the player wiki, so they match what you see in game.

PhysicalPassiveUtility

Skills6 skills

  • Bow MasteryPassiveLv 10

    Increases range and Hit of Bows.

    Increases the auto-attack range and Hit Rate of Bows. Notably, this skill does not increase the range of skills, and does not improve the damage of bows.

    Level by level
    LevelHit BonusRange Bonus
    121
    241
    362
    482
    5103
    6123
    7144
    8164
    9185
    10205
  • Arrow ShowerPhysicalGroundLv 10

    Ground target AoE that knocks back.

    Deals splash damage at a target location, knocking back any enemies struck.

    Learn firstBow Mastery Lv3

    Level by level
    LevelDamageSplash Range
    1160%3x3
    2170%3x3
    3180%3x3
    4190%3x3
    5200%3x3
    6210%5x5
    7220%5x5
    8230%5x5
    9240%5x5
    10250%5x5
  • Double StrafePhysicalEnemyLv 10

    Fires twice, has bonus Crit rate against Slowed targets.

    Deals two hits in rapid succession to a ranged target. This skill gains bonus Crit Rate when hitting a Slowed target.

    Learn firstBow Mastery Lv3

    Level by level
    LevelTotal DamageSP Cost
    1220%6
    2240%7
    3260%8
    4280%9
    5300%10
    6320%11
    7340%12
    8360%13
    9380%14
    10400%15
  • Pin DownPhysicalEnemyLv 10

    Low damage, Inflicts Slow.

    Fires an arrow at a target's legs, dealing minor damage and attempting to inflict the Slow status.

    Level by level
    LevelDamageSlow ChanceSP Cost
    160%55%11
    270%60%12
    380%65%13
    490%70%14
    5100%75%15
    6110%80%16
    7120%85%17
    8130%90%18
    9140%95%19
    10150%100%20
  • Arrow RepelPhysicalEnemyLv 10

    Low damage and strong knockback.

    Fires a heavy arrow at the target, dealing minor damage and knocking them backwards.

    Learn firstPin Down Lv3

    Level by level
    LevelDamageKnockback DistanceSP Cost
    160%3 cells8
    270%3 cells10
    380%3 cells12
    490%4 cells14
    5100%4 cells16
    6110%5 cells18
    7120%5 cells20
    8130%6 cells22
    9140%6 cells24
    10150%7 cells26
  • RepositionUtilityPartyLv 10

    Massively increases the party's movespeed and removes Slow effects.

    Commands the party to move, greatly increasing their movement speed for a short duration and removing most movement impairing effects.

    Learn firstPin Down Lv3

    Level by level
    LevelSpeed Boost
    123%
    226%
    329%
    432%
    535%
    638%
    741%
    844%
    947%
    1050%

From the players

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